Using Patterns in Reengineering Processes for Mobile Learning User Interfaces.
Ana I. MolinaMiguel A. RedondoManuel OrtegaPublished in: ICALT (2006)
Keyphrases
- mobile learning
- user interface
- m learning
- mobile devices
- mobile phone
- learning activities
- learning experience
- ubiquitous learning
- language learning
- higher education
- e learning
- learning tools
- university students
- mobile technologies
- user interface design
- handheld devices
- mobile language learning
- mobile learning environment
- situated learning
- learning technologies
- informal learning
- context aware mobile learning
- emerging technologies
- end users
- learning content
- database
- software engineering
- learning games
- learning in higher education
- user experience
- multimedia
- design patterns
- usability issues
- educational contexts
- pervasive learning
- online learning
- human computer interaction