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CloudHide: Towards Latency Hiding Techniques for Thin-client Cloud Gaming.
Bhojan Anand
Pan Wenren
Published in:
ACM Multimedia (Thematic Workshops) (2017)
Keyphrases
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cloud computing
client server
network latency
low latency
response time
video games
virtual environment
educational games
data transfer
computer games
neural network
game play
prefetching
virtual machine
data management
digital games
website
client server architecture
hit ratio
bandwidth consumption
database