Developing serious games for children with cerebral palsy: case study and pilot trial.
Martin HenschkeDavid A. HobbsBrett WilkinsonPublished in: OZCHI (2012)
Keyphrases
- serious games
- case study
- educational games
- computer games
- educational software
- video games
- game engine
- virtual environment
- intelligent tutoring
- learning processes
- design principles
- social skills
- game design
- learning scenarios
- game play
- educational tools
- digital games
- communication skills
- real world
- database
- game based learning
- adventure game
- data structures and algorithms
- usability testing
- virtual reality
- design process
- human brain
- game development
- virtual characters
- intelligent tutoring systems
- learning tools