Quality of Experience of hand controller latency in a virtual reality simulator.
Kjell BrunnströmElijs DimaMattias AnderssonMårten SjöströmTahir QureshiMathias JohansonPublished in: HVEI (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- augmented reality
- virtual humans
- virtual reality technology
- control system
- virtual world
- photorealistic
- computer animation
- virtual training
- visual data mining
- tangible user interface
- real time
- interactive virtual
- force feedback
- computer vision
- virtual space
- collaborative virtual environments
- user experience
- virtual museum
- computer interface
- pattern recognition
- machine learning