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Productivity & Play: A First-Person Shooter for Fast and Easy Scene Design.
Thomas Fröhlich
Jan von Oehsen
Rainer Malaka
Published in:
CHI PLAY (Companion) (2017)
Keyphrases
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three dimensional
design process
neural network
image sequences
building blocks
computer aided
data sets
artificial intelligence
software development
software architecture
dynamic scenes
design decisions
design tools