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Challenges in Evaluating Players' Interaction with Digital Games.
Ticianne Darin
Nayana Carneiro
David Miranda
Bianca Coelho
Published in:
GranDGamesBR (2021)
Keyphrases
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digital games
game play
video games
game based learning
computer games
real world
user interaction
learning contexts
digital game based learning
educational tool
learning environment
secondary school
serious games
educational games
game playing
virtual environment
learning process
case study