Pseudo-Immersive Real-Time Display of 3D Scenes on Mobile Devices.
Ming LiArne SchmitzLeif KobbeltPublished in: 3DIMPVT (2011)
Keyphrases
- d scene
- real time
- mobile devices
- realistic rendering
- image based rendering
- virtual environment
- single image
- virtual world
- image space
- depth map
- mobile phone
- virtual reality
- learning experience
- planar surfaces
- optical flow
- mobile learning
- computer graphics
- moving camera
- view dependent
- mobile applications
- vision system
- view synthesis
- three dimensional
- mobile platform
- small screen
- scene representation
- machine learning