Gaming Approach Route 26: a combination of computer simulation, design tools and social interaction.
M. DuijnL. H. ImmersFrank WaaldijkH. J. StoelhorstPublished in: J. Artif. Soc. Soc. Simul. (2003)
Keyphrases
- computer simulation
- social interaction
- design tools
- computer aided
- learning processes
- social media
- social systems
- social behavior
- design space
- virtual environment
- social networks
- social learning
- physical design
- cognitive processing
- instructional design
- educational games
- computer games
- social intelligence
- mutual adaptation
- social norms
- turn taking
- competence development
- social skills