Implementing Game Cinematography: Technical Challenges and Solutions for Automatic Camera Control in Games.
Paolo BurelliPublished in: WICED@Eurographics (2015)
Keyphrases
- technical challenges
- computer games
- game theory
- video games
- game play
- game playing
- nash equilibrium
- game theoretic
- educational games
- nash equilibria
- game design
- imperfect information
- online game
- serious games
- computer controlled
- monte carlo tree search
- perfect information
- game players
- game ai
- winning strategy
- extensive form games
- coalitional games
- game development
- control system
- field of view
- simulation game
- board game
- visual servoing
- minority game
- game tree search
- two player games
- cooperative game
- digital games
- pure nash equilibria
- transferable utility
- vision system
- game mechanics
- game programming
- technical issues
- real time
- repeated games
- games played
- idea generation
- human computation
- evaluation function
- general game playing
- adventure game
- solution concepts
- game engine
- game based learning
- monte carlo search
- computer poker
- stochastic games
- table tennis
- incomplete information
- card game
- opponent modeling
- learning games
- mobile games
- multi player
- d scene
- human players
- camera calibration
- technical contributions
- camera motion
- game tree