Prototype implementation of the OpenGL ES 2.0 shading language offline compiler.
Nakhoon BaekKuinam J. KimPublished in: Clust. Comput. (2019)
Keyphrases
- programming language
- computer graphics
- java bytecode
- highly optimized
- java virtual machine
- specification language
- highly modular
- modular architecture
- language learning
- layered architecture
- java language
- real time
- general purpose
- high level
- computer generated images
- logic programs
- code generation
- natural language
- neural network