Affordable system for measuring motion-to-photon latency of virtual reality in mobile devices.
Yu-Ju TsaiYu-Xiang WangMing OuhyoungPublished in: SIGGRAPH ASIA (Posters) (2017)
Keyphrases
- virtual reality
- mobile devices
- computer animation
- virtual environment
- augmented reality
- computer graphics
- virtual world
- three dimensional
- context aware
- photorealistic
- image sequences
- motion capture
- optical flow
- virtual reality technology
- virtual humans
- camera motion
- collaborative virtual environments
- mobile learning
- mobile phone
- motion tracking
- motion planning
- image processing
- force feedback
- human body
- visual data mining
- moving objects
- multi sensory