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On Scalability, Generalization, and Hybridization of Coevolutionary Learning: A Case Study for Othello.
Marcin Grzegorz Szubert
Wojciech Jaskowski
Krzysztof Krawiec
Published in:
IEEE Trans. Comput. Intell. AI Games (2013)
Keyphrases
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temporal difference learning
evaluation function
reinforcement learning
learning algorithm
objective function
virtual environment
learning scenarios
neural network
learning process
fixed point
learning tasks
game playing