Breathe to Dive: Exploring a Virtual Reality Game for Treatment of Cystic Fibrosis.
Richard WetzelTobias KreienbühlPublished in: ISMAR Adjunct (2019)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- computer animation
- augmented reality
- computer games
- computer graphics
- three dimensional
- game playing
- game theory
- virtual museum
- photorealistic
- nash equilibrium
- multi sensory
- video games
- interactive virtual
- virtual reality technology
- visual data mining
- pattern recognition
- tangible user interface
- virtual humans
- multi user