Precomputing Reconfiguration Strategies based on Stochastic Timed Game Automata.
Hendrik GöttmannBirte CaesarLasse BeersMalte LochauAndy SchürrAlexander FayPublished in: Software Engineering (2023)
Keyphrases
- timed automata
- probabilistic automata
- optimal strategy
- repeated games
- finite state machines
- game theory
- petri net
- video games
- stochastic games
- computer games
- monte carlo
- discrete event
- equilibrium strategies
- nash equilibrium
- two player games
- game playing
- finite automata
- game design
- online game
- neural network
- game play
- serious games
- educational games
- manufacturing systems
- markov chain