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Griefers versus the Griefed - what motivates them to play Massively Multiplayer Online Role-Playing Games?
Leigh Achterbosch
Charlynn Miller
Christopher Turville
Peter Vamplew
Published in:
Comput. Games J. (2014)
Keyphrases
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massively multiplayer online role playing games
three dimensional
real time
video sequences
association rules
pairwise
relational databases
end users
game playing