Augmented Reality Facilitating Visual Literacy for Engagement with Science in Museums.
Diana MarquesRobert CostelloJosé AzevedoPublished in: EVA (2013)
Keyphrases
- augmented reality
- virtual objects
- mixed reality
- human computer interaction
- virtual reality
- markerless
- real scenes
- multi user
- real environment
- promising experimental results demonstrate
- mobile augmented reality
- learning games
- visual perception
- artificial intelligence
- visual features
- head mounted display
- computer generated images
- visual cues
- high school
- tangible interaction
- computer generated imagery
- real objects
- live video
- virtual environment
- video sequences
- learning environment