Real-Time 3D Human Capture System for Mixed-Reality Art and Entertainment.
Ta Huynh Duy NguyenTran Cong Thien QuiKe XuAdrian David CheokSze Lee TeoZhiying ZhouAsitha MallawaarachchiShang Ping LeeWei LiuHui Siang TeoLe Nam ThangYu LiHirokazu KatoPublished in: IEEE Trans. Vis. Comput. Graph. (2005)
Keyphrases
- mixed reality
- real time
- computer generated imagery
- real environment
- augmented reality
- virtual humans
- distance learning
- virtual world
- intelligent environments
- digital museum
- human subjects
- learning games
- multimedia
- human interaction
- intelligent agents
- vision system
- low cost
- control system
- computer animation
- live video
- active learning