Accessible Player Experiences (APX): The Players.
Jen BeestonChristopher PowerPaul A. CairnsMark BarletPublished in: ICCHP (1) (2018)
Keyphrases
- playing games
- game play
- repeated games
- board game
- soccer games
- boolean games
- multi player
- game design
- video games
- imperfect information
- pure nash equilibria
- card game
- game players
- incomplete information
- human players
- educational games
- game theory
- game mechanics
- game playing
- computer games
- current situation
- game theoretic
- approximation algorithms
- case study
- soccer video
- nash equilibrium
- learning from experience
- online game
- information systems
- decision problems
- cooperative
- reinforcement learning