Engineering to See and Move: Teaching Computer Programming with Flowcharts vs. LEGO Robots.
K. H. HuangT. M. YangC. C. ChengPublished in: iJET (2013)
Keyphrases
- lego mindstorms
- computer programming
- computer science
- programming environment
- engineering design
- programming concepts
- computer programs
- teaching strategies
- programming course
- learning process
- software engineering
- programming language
- engineering students
- introductory computer
- engineering education
- educational technology
- learning environment
- multi agent