AR based Self-sports Learning System using Decayed Dynamic TimeWarping Algorithm.
Atsuki IkedaDong-Hyun HwangHideki KoikePublished in: ICAT-EGVE (2018)
Keyphrases
- learning algorithm
- learning process
- learning scheme
- dynamic programming
- preprocessing
- online learning
- prior knowledge
- experimental evaluation
- detection algorithm
- supervised learning
- high accuracy
- significant improvement
- clustering method
- search space
- times faster
- reinforcement learning
- learning systems
- matching algorithm
- path planning
- theoretical analysis
- recognition algorithm
- learning rules
- probabilistic model
- training data
- objective function
- optimal solution
- k means
- learning speed
- similarity measure
- incremental learning
- search algorithm
- computational complexity
- augmented reality
- lower bound
- neural network
- active learning
- optimization algorithm
- segmentation algorithm
- cost function
- computationally efficient
- np hard
- simulated annealing
- computational cost
- worst case