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Information acquisition and welfare in network games.
C. Matthew Leister
Published in:
Games Econ. Behav. (2020)
Keyphrases
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information acquisition
network model
network traffic
decision making
computer networks
game playing
leader follower
peer to peer
intrusion detection
complex networks
network architecture
game design
educational games
cooperative game
nash equilibria
video games
wireless sensor networks
artificial neural networks