Conversation and Bahavior Games in the Pragmatics of Dialogue.
Gabriella AirentiBruno G. BaraMarco ColombettiPublished in: Cogn. Sci. (1993)
Keyphrases
- turn taking
- conversational agent
- multi party
- social interaction
- natural language processing
- computer mediated
- speech acts
- natural language
- conversational agents
- collaborative activities
- human communication
- formal semantics
- game theory
- nash equilibrium
- human machine
- eye contact
- game playing
- spoken dialogue systems
- educational games
- video games
- computer games