Exploring Reliability of TEA CAPTIV Motion Capture Suit for a Virtual Reality Workplace Ergonomic Design.
David KrákoraJan KubrPetr HorejsíIlona KacerováMarek BuresPublished in: RIIFORUM (2022)
Keyphrases
- virtual reality
- computer animation
- motion capture
- computer graphics
- virtual environment
- virtual humans
- collaborative virtual environments
- augmented reality
- human motion
- virtual laboratory
- photorealistic
- computer interface
- multi modal
- virtual museum
- human motion capture
- three dimensional
- visual data mining
- tangible user interface
- multi sensory
- interactive virtual
- human body
- multi view
- virtual training
- virtual space
- image processing
- e learning