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FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization.
Jiahui Zhang
Fangneng Zhan
Muyu Xu
Shijian Lu
Eric P. Xing
Published in:
CoRR (2024)
Keyphrases
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volume rendering
tikhonov regularization
low frequency
gaussian kernels
real time
high frequency
gaussian mixture
regularization parameter
regularization term
gaussian noise
parameter selection
graphics hardware
regularization method
regularization methods
volume visualization