Voronoi languages: Equilibria in cheap-talk games with high-dimensional types and few signals.
Gerhard JägerLars P. MetzgerFrank RiedelPublished in: Games Econ. Behav. (2011)
Keyphrases
- text summarization
- high dimensional
- nash equilibria
- information extraction
- game theoretic
- game theory
- nash equilibrium
- pure nash equilibria
- pure nash equilibrium
- extensive form games
- low cost
- cooperative
- games with incomplete information
- pure strategy
- repeated games
- signal processing
- multi dimensional
- dimensionality reduction
- face recognition
- video games
- game play
- incomplete information
- expressive power
- resource allocation
- nearest neighbor
- feature space