Extending the virtual trackball metaphor to rear touch input.
Sven G. KratzMichael RohsPublished in: 3DUI (2010)
Keyphrases
- augmented reality
- input device
- user interface
- real time
- virtual environment
- multimedia
- face recognition
- computational model
- input variables
- user input
- decision making
- decision trees
- data structure
- learning environment
- artificial intelligence
- special case
- human computer interaction
- virtual reality
- genetic algorithm
- data mining