Promoting Cognitive Health in Older Adults through an Exercise Game Centered around Foreign Language Learning.
Yijun QianAnna M. SchwartzYichi ZhangAra JungGabrielle WildsUri SeitzMiso KimArthur F. KramerLeanne ChukoskiePublished in: CHI Extended Abstracts (2024)
Keyphrases
- older adults
- foreign language learning
- health related
- video games
- game design
- foreign language
- educational games
- computer literacy
- language learning
- computer games
- game play
- adventure game
- game playing
- ambient assisted living
- smart home
- user groups
- game based learning
- assistive technology
- reinforcement learning
- computer assisted
- end users
- context aware
- virtual environment
- game development
- virtual world
- learning strategies
- learning algorithm
- serious games
- ambient intelligence
- statistically significant