Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change.
Elena ShliakhovchukPublished in: Int. J. Comput. Games Technol. (2024)
Keyphrases
- video games
- artificial societies
- agent based simulation
- personality traits
- multi agent systems
- multi agent
- game play
- learning experience
- game players
- intelligent agents
- intelligent software agents
- cooperative
- educational games
- multiagent systems
- group awareness
- multiple agents
- agent interactions
- game design
- social context
- software agents
- positive attitude
- social simulation
- game playing
- autonomous agents
- social interaction
- social networks
- quest atlantis
- sharing information
- agent based models
- serious games
- commercial games
- attitudes toward
- social behavior
- computer games
- knowledge sharing
- role playing game
- social media
- computer supported collaboration
- learning tools
- game development