Peripheral view calculation in virtual reality applications.
Mohammad Mehdi MoniriDaniel SonntagAndreas LuxenburgerPublished in: UbiComp Adjunct (2016)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual world
- virtual humans
- multi sensory
- computer animation
- virtual reality technology
- photorealistic
- collaborative virtual environments
- virtual training
- digital museum
- virtual reality environments
- tangible user interface
- multi agent