Designing an augmented tabletop game for children with cognitive disabilities: The "Home game" case.
Maria KoroziAsterios LeonidisStavroula NtoaDimitrios ArampatzisIlia AdamiMargherita AntonaConstantine StephanidisPublished in: Br. J. Educ. Technol. (2018)
Keyphrases
- computer games
- educational games
- video games
- game playing
- game play
- game design
- game theory
- game players
- card game
- online game
- game theoretic
- learning games
- imperfect information
- game development
- coalitional games
- nash equilibrium
- board game
- information processing
- virtual world
- multi agent
- tangible user interface
- autistic children
- monte carlo tree search
- perfect information
- optimal strategy