ComFiM: a game for multitouch devices to encourage communication between people with autism.
Paula Ceccon RibeiroAlberto Barbosa RaposoPublished in: SeGAH (2014)
Keyphrases
- multi touch
- communication technologies
- autistic children
- computing devices
- computer games
- game theory
- network infrastructure
- game playing
- communication infrastructure
- video games
- nash equilibrium
- game play
- communication systems
- game design
- mobile devices
- mobile applications
- multi user
- hardware and software
- single user
- communication networks
- information sharing
- virtual world
- virtual environment