Digital Dome versus Desktop Display in an Educational Game: Gates of Horus.
Jeffrey JacobsonPublished in: Int. J. Gaming Comput. Mediat. Simulations (2011)
Keyphrases
- educational games
- video games
- game design
- computer games
- online game
- cathode ray tube
- educational tools
- learning tools
- game based learning
- foreign language
- user centered
- commercial games
- game play
- serious games
- user interface
- small screen
- simulation game
- social networks
- user interface design
- design guidelines
- children learn
- teachable agent
- learning experience
- educational video games
- mobile devices