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Multiparticle collision dynamics: GPU accelerated particle-based mesoscale hydrodynamic simulations.
Elmar Westphal
S. P. Singh
C.-C. Huang
Gerhard Gompper
Roland G. Winkler
Published in:
Comput. Phys. Commun. (2014)
Keyphrases
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gpu accelerated
finite element
agent based simulations
real time
collision detection
agent based models
dynamical systems
simulation model
multi layer
dynamic model
sequence alignment
collision avoidance
video sequences
least squares