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A Cross-Platform Immersive 3D Environment for Algorithm Learning.
Sebastián H. Dapoto
Federico Cristina
Gamal Lascano
Pablo J. Thomas
Patricia Pesado
Published in:
JCC-BD&ET (2022)
Keyphrases
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learning algorithm
learning process
dynamic programming
optimal solution
cross platform
real world
reinforcement learning
k means
data model
query language
probabilistic model
open source
expectation maximization
data types