Login / Signup
Do users desire gestures for in-vehicle interaction? Towards the subjective assessment of gestures in a high-fidelity driving simulator.
Lisa Graichen
Matthias Graichen
Published in:
Comput. Hum. Behav. (2024)
Keyphrases
</>
high fidelity
human robot interaction
driving simulator
real time
subjective assessment
user interface
human computer interaction
artificial intelligence
high quality
ground truth
road safety