Immersive tele-guidance towards evoking empathy with people who are vision impaired.
Renan GuareseDeb PolsonFabio ZambettaPublished in: ISMAR-Adjunct (2023)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- computer vision
- virtual world
- real time
- user involvement
- vision system
- learning environment
- image processing
- virtual reality environments
- three dimensional
- virtual reality technology
- learning experience
- computational vision
- multi user
- visual perception
- human vision
- data sets
- image sequences
- genetic algorithm
- virtual space
- visual field
- active vision
- artificial intelligence
- augmented reality
- search engine
- human computer interaction