On the evaluation of interpreted robot intentions in human-robot poker game.
Min-Gyu KimKenji SuzukiPublished in: Humanoids (2012)
Keyphrases
- human robot
- human robot interaction
- humanoid robot
- dialogue system
- game theoretic
- robot behavior
- imperfect information
- action selection
- monte carlo
- game theory
- robotic systems
- human users
- artificial life
- game tree search
- incomplete information
- computer games
- vision system
- computer poker
- game play
- machine learning
- gesture recognition
- knowledge acquisition
- expert systems
- learning algorithm