Usability Engineering for Augmented Reality: Employing User-Based Studies to Inform Design.
Joseph L. GabbardJ. Edward Swan IIPublished in: IEEE Trans. Vis. Comput. Graph. (2008)
Keyphrases
- augmented reality
- user interface
- user experience
- tangible interaction
- engineering design
- human computer interaction
- learning games
- design process
- virtual reality
- real scenes
- product design
- markerless
- virtual objects
- interaction design
- mixed reality
- real time
- real environment
- multi user
- software engineering
- promising experimental results demonstrate