A System Algorithm for Recommending User-Customized Games.
So-hui SonIm-kyeong LeeJun-Ho HuhPublished in: J. Multim. Inf. Syst. (2017)
Keyphrases
- preprocessing
- user intervention
- experimental evaluation
- learning algorithm
- improved algorithm
- video games
- worst case
- end users
- clustering method
- optimization algorithm
- theoretical analysis
- expectation maximization
- collaborative filtering
- dynamic programming
- search space
- optimal solution
- probabilistic model
- neural network
- linear programming
- np hard
- k means
- recognition algorithm
- computational cost
- simulated annealing
- significant improvement
- detection algorithm
- computational complexity
- bayesian networks
- weighted majority