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Optimized Volume Raycasting for Graphics-Hardware-based Cluster Systems.

Christoph MüllerMagnus StrengertThomas Ertl
Published in: EGPGV@EuroVis/EGVE (2006)
Keyphrases
  • graphics hardware
  • volume rendering
  • distributed systems
  • optical flow
  • general purpose
  • processing speed
  • texture mapping