Adapting Game Engines to Curved Spaces.
László Szirmay-KalosMilán MagdicsPublished in: Vis. Comput. (2022)
Keyphrases
- computer games
- video games
- game playing
- game design
- game theoretic
- game theory
- monte carlo tree search
- game based learning
- virtual world
- game play
- educational games
- perspective projection
- two player games
- case study
- game development
- mobile games
- game mechanics
- role playing
- database
- learning games
- game tree search
- online game
- optimal strategy
- social networks
- learning algorithm