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A computer animation movie language for educational motion pictures.

Donald D. WeinerS. E. Anderson
Published in: AFIPS Fall Joint Computing Conference (2) (1968)
Keyphrases
  • computer animation
  • motion capture
  • virtual reality
  • computer graphics
  • computer generated imagery
  • human motion capture
  • human computer interaction
  • human body
  • human motion
  • machine learning
  • three dimensional
  • d objects