Generalised Player Modelling: Why Artificial Intelligence in Games Should Incorporate Meaning, with a Formalism for so Doing.
Benjamin Ultan CowleyPublished in: HCI (31) (2020)
Keyphrases
- artificial intelligence
- game play
- knowledge representation
- boolean games
- repeated games
- pure nash equilibria
- imperfect information
- board game
- game theory
- game players
- two player games
- video games
- game mechanics
- computer games
- game design
- causal reasoning
- multi player
- intelligent systems
- educational games
- natural language
- computer poker
- cognitive science
- software engineering
- general game playing
- intelligent agents
- case based reasoning
- perfect information
- human players
- card game
- game ai
- playing games
- game theoretic
- nash equilibria
- game playing
- computational intelligence
- natural language processing
- expert systems
- computer science
- knowledge base
- game tree search
- stochastic games
- game development
- engineering design
- formal model
- interactive narrative