Packetization interval of haptic media in networked virtual environments.
Masaki FujimotoYutaka IshibashiPublished in: NETGAMES (2005)
Keyphrases
- virtual environment
- multimedia
- virtual reality
- haptic interaction
- haptic feedback
- virtual world
- computer graphics
- physical environment
- digital media
- virtual humans
- ip networks
- multi user
- serious games
- application level
- virtual objects
- video streaming
- collision detection
- learning processes
- virtual learning environments
- computer vision
- virtual characters
- interaction model
- virtual agents
- virtual training