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Local Ambient Occlusion in Direct Volume Rendering.
Frida Hernell
Patric Ljung
Anders Ynnerman
Published in:
IEEE Trans. Vis. Comput. Graph. (2010)
Keyphrases
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ambient occlusion
direct volume rendering
volume data
volume rendering
finite element
rendered images
ambient illumination
global illumination
ray casting
three dimensional
image formation
motion capture