Chill-Out: Relaxation Training through Respiratory Biofeedback in a Mobile Casual Game.
Avinash ParnandiBeena AhmedEva ShippRicardo Gutierrez-OsunaPublished in: MobiCASE (2013)
Keyphrases
- serious games
- mobile games
- video games
- mobile phone
- mobile devices
- computer games
- mobile applications
- test set
- educational games
- training process
- game play
- training phase
- training examples
- mobile learning
- virtual world
- mobile environments
- game based learning
- mobile users
- training set
- computing environments
- smart phones
- neural network
- context aware
- video sequences