Automatic Classification of Games using Support Vector Machine.
Ismo HorppuAntti NikanderElif BuyukcanJere MäkiniemiAmin SorkheiFrederick Ayala-GómezPublished in: CoRR (2021)
Keyphrases
- automatic classification
- support vector machine
- multi class
- automatic detection
- support vector
- support vector machine svm
- hyperplane
- web page classification
- feature space
- game theory
- svm classifier
- decision boundary
- computer games
- nash equilibrium
- k nearest neighbor
- support vector regression
- educational games
- game design
- game playing
- game theoretic
- small sample
- training set
- decision forest
- soft margin
- machine learning
- image dataset
- automatically classify
- feature selection
- knowledge discovery
- active learning
- svm classification
- multi agent
- imperfect information
- features extraction
- training data
- learning games
- learning algorithm
- high classification accuracy
- neural network
- multi class support vector machines