Human-Centered Design of a Virtual Reality Training Simulation for Mass Casualty Incidents.
Henrik BerndtDaniel WesselTilo MentlerMichael HerczegPublished in: VS-GAMES (2018)
Keyphrases
- virtual reality
- virtual training
- human centered
- virtual environment
- virtual humans
- augmented reality
- virtual laboratory
- three dimensional
- computer interface
- virtual museum
- e learning
- computer graphics
- virtual reality technology
- collaborative virtual environments
- virtual world
- computer generated forces
- real time
- interactive virtual
- digital libraries
- virtual reality environments
- tangible user interface
- photorealistic
- visual data mining
- human robot interaction
- cultural heritage
- simulation model
- training set
- artificial intelligence