MusA: artwork accessibility through augmented reality for people with low vision.
Dragan AhmetovicCristian BernareggiKristian KellerSergio MascettiPublished in: W4A (2021)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- mixed reality
- human computer interaction
- real scenes
- computer vision
- markerless
- real environment
- real time
- multi user
- molecular structures
- learning games
- vision system
- promising experimental results demonstrate
- computer generated imagery
- image processing
- head mounted display
- mobile augmented reality
- artificial intelligence
- user interface
- camera tracking
- live video
- high fidelity
- three dimensional