Fuzzy Utility AI for Handling Uncertainty in Video Game Bots Implementation.
Maciej SwiechowskiPublished in: CEC (2024)
Keyphrases
- video games
- handling uncertainty
- plan recognition
- artificial intelligence
- machine learning
- data mining and knowledge discovery
- learning experience
- belief functions
- probabilistic graphical models
- game playing
- game design
- intelligent systems
- methodological aspects
- computational intelligence
- expert systems
- soft computing
- game play
- linguistic summarization
- fuzzy rules
- neural network
- fuzzy sets
- knowledge representation
- bayesian networks
- learning algorithm
- data mining